Control

This section covers Map Control: item control, weapon control, positional control, spawn control, etc.

Control is fundamental in AFPS game modes from Duel to TDM, CTF, and even CA or Wipeout. Control comes from the gaps between you/your team and the opponent/their team. These gaps can involve your knowledge of item times, your positioning relative to pickups or power positions, your positioning relative to which weapons each side has, where the spawn logic will put someone, etc.

Items

Weapons

Positioning

Spawns

Mode Specific

Duel

Macguffin

TDM

CTF

General Gamesense